sprite · polypod body plan

Poly Lab

Many-legged critters in pixels — a fourth body plan. One kernel for 6/8/10 legs: leg count is a gene, not three plans. Top-down (legs splay around a bilateral body), walked by a metachronal wave gait. claws make a crab, antennae an ant, chassis a spiderbot.

Genome

Same kernel discipline

Pure seed-deterministic generator (buildPolyGenome / polyFrame) + animator (PolyCritter, gait drawn from the shared sprite/wave.js traveling-phase primitive, reproducible from seed + #steps), node-tested. Portable still: GET /sprite/api/poly.svg?seed=&family=&legs=&claws=&…. Presets are gene points.